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陰陽(yáng)師 雙面流出戰(zhàn)疾行極地震鯰,1.47億拿下第一,拒絕亂速,拒絕猴踹

2023-09-15 18:32 作者:空相面靈氣  | 我要投稿

Two SP Men to deal 147 million damage and take 4500 on Ultra Namazu Dash.


Players from global servers can bypass Chinese content and go to the bottom to obtain the English version of the guide.


今天給大家?guī)黼p面流極地震鯰疾行日的攻略

陣容配置:

遺念火攻攻爆傷黑面(速度>131.5,爆傷>白面)-遺念火攻攻攻食靈(速度129-131左右)>招財(cái)土蜘蛛攻攻攻丑女(速度>128并且無(wú)限接近128為佳)-八百三預(yù)知-海月火玉攻攻爆滿爆白面(速度126.5-127.5左右)-招財(cái)?shù)坩屘旃スス?速度119-121左右)


陣容配置截圖







先計(jì)算白面的御魂,得出白面的爆傷后。再計(jì)算黑面的御魂,遺念火攻攻爆傷,指標(biāo)為攻擊,設(shè)定爆傷>白面爆傷,速度>131.5

爆傷最高是為了能吃到食靈協(xié)戰(zhàn)易傷


丑女招財(cái)土蜘蛛攻攻攻,設(shè)定條件超星,越接近128的越好,如果太快中途會(huì)出現(xiàn)丑女超車剩一回合草人的情況。


這套陣容對(duì)配速的要求非常高,盡量貼合視頻末尾的配速,做到基本一致。

并非只是根據(jù)速度順位配置就可以。

速度區(qū)間只是個(gè)人估算,實(shí)際上不可能一點(diǎn)一點(diǎn)的去測(cè),還是以視頻的為準(zhǔn)。


極地震鯰里使用雙面流,如果兩個(gè)面靈氣的二技能等級(jí)一致。則需要在開局的陣容預(yù)設(shè)里,把要成為黑面(遺念火)的那個(gè)面靈氣先放在倒數(shù)第一個(gè)位置,然后再把要成為白面的面靈氣(海月火玉)放在任意一個(gè)你覺得方便綠標(biāo)的位置。

預(yù)設(shè)倒數(shù)第一對(duì)應(yīng)局內(nèi)第一個(gè)位置,確保黑面優(yōu)先級(jí)最高可以收集未面。


如果黑面二技能等級(jí)>白面,則無(wú)視此規(guī)則,任意放置即可。

實(shí)際上也是讓二技能等級(jí)更高的那個(gè)成為黑面。


操作&陣容原理

開局全員普攻帶爆傷屬性的海坊主。


不推薦用自動(dòng)模式,直接鼠標(biāo)左鍵一直摳那個(gè)海坊主就行了,海坊主死了再切自動(dòng)然后迅速切換技能。


如果能收掉則不需要這個(gè)操作。


海坊主死后黑面開二然后迅速切換為三技能,開大打BOSS,使之必定成為第一個(gè)光球攻擊然后獲得buff的目標(biāo)。


食靈第一口飯喂給黑面,之后的飯都是固定給白面。



如果前期沒有用妖琴技能,妖琴拉黑面再大一次草人,大大提升套娃效率。


此處涉及的綠標(biāo)操作比較復(fù)雜:

食靈綠標(biāo)黑面吃飯-食靈綠標(biāo)白面吃飯-妖琴綠標(biāo)黑面補(bǔ)刀-食靈之后全程綠標(biāo)白面


黑面連續(xù)開兩次大招之后要切一輪普攻,不然容易斷火。


帝釋天前兩個(gè)回合都是普攻,第二下普攻不要打草人,打BOSS本體。防止亂速。


后續(xù)觀察鬼火情況,鬼火充足再開二技能標(biāo)記BOSS。


觀察右側(cè)行動(dòng)條,草人剩一回合的時(shí)候白面把一線目轉(zhuǎn)到BOSS本體身上。


正常車速的車一般是

草人-BOSS-草人-BOSS-破十層-猴子出現(xiàn)

車速比較慢也可以貪多一輪草人

地震鯰在75%血量的時(shí)候召喚小猴子。


推薦進(jìn)100-200+人的車,不要去250人以上的車


破層的人太多小猴子提前出來容易丟一線目


猴子階段全程卡條,絲血普攻收掉猴子即可。


如果行動(dòng)條允許卡到下一位是丑女或者白面行動(dòng)最好。

其余情況能不動(dòng)就不動(dòng),帝釋天拉條也會(huì)觸發(fā)猴子踹人。


干掉猴子之后,前期操作沒問題的話這時(shí)應(yīng)該破完層了,面板或者時(shí)間不夠可能會(huì)剩1-2層。


非咒術(shù)詞條破十層之后,白面盡量大BOSS本體,讓白面吃光球不容易死,并且傷害是一樣的。


黑面的后續(xù)輸出并不重要,所以時(shí)不時(shí)要切一下普攻,有時(shí)候招財(cái)連續(xù)不觸發(fā)會(huì)斷火。


BOSS逃跑鳥居出現(xiàn)繼續(xù)卡條,因?yàn)橐痪€目回調(diào)回三回合了,如果白面的泔水已經(jīng)扔在BOSS身上,則可以較為自由地調(diào)整行動(dòng)條,讓下一個(gè)行動(dòng)的式神為丑女或者白面。


適當(dāng)?shù)目ǖ角耙粋€(gè)單位,BOSS出現(xiàn)會(huì)跳過它的回合。

鳥居被擊破80%的時(shí)候BOSS會(huì)回歸。


如果白面吃了兩個(gè)光球后,BOSS逃跑,血量又不樂觀

可以手動(dòng)走一輪讓食靈奶一下白面,防止BOSS回歸之后被打死。

不過這種情況并不多。


如果白面身上的泔水還沒扔BOSS就跑了那就切一倍速卡條,剩一回合扔是一個(gè)極端情況,有時(shí)候鳥居能比這活得久,在最后一秒的時(shí)候開一個(gè)一倍速技能,如果BOSS此時(shí)恰好出來泔水還是會(huì)扔在BOSS身上。

如果不行的話那就要重新套娃了,大概多花一輪能套滿,少幾百萬(wàn)傷害。


BOSS回歸之后全員輸出草人即可,主要是紅標(biāo)方便。


BOSS回歸最后這段時(shí)間是雙面流追傷害的重要階段。

因?yàn)閯e的陣容這時(shí)候傷害都不高。

操作大致如此。


原創(chuàng)陣容攻略,轉(zhuǎn)載復(fù)刻請(qǐng)標(biāo)注出處來源。


English guide:

Today I will share a strategy to use two SP Men to deal 147 million damage and take 4500 on Ultra Namazu Dash.

This team can also be used on Curse Spell,Strong Fire , and Raging Wind. A set of teams can accommodate four Mutations. I think this is a team with high cost-effectiveness. For PVE deep players, if there are conditions, it is worth cultivating. I will also continue to update the performance of this team in other Mutations

Video link: https://b23.tv/barYUTp (sincerely request your support for the video)

In addition, I have also created my YouTube channel and may update videos with English subtitles on it in the future. If there are friends who need this, they can follow and support this channel. Thank you very much.

https://youtube.com/@Kuusou_Menreiki?si=sG5tBcvjnqUOmPuE


Setting up your team:

-Shikigami Pre-requirement:

You must have two SP Menreiki.


-Basic speed(SPD) Requirement:

SP Men-Darknened>131.5

Shokurei=129~131

Ushi no Toki>128(The smaller the difference between 128, the better, and not more than 128.5)

SP Men-Light=126.5~127.5

Taishakuten=119~121


This team has high requirements for SPD, and it is recommended to follow the video to achieve basic consistency, rather than just following the order.


-Shikigami Soul requirements (Soul; Slot 2-4-6; Guidelines to pick):


1.SP Men-Darknened:Wisp;ATK-ATK-CDMG

When the cdmg value is higher than SP Men-Light,pick the highest ATK


2. Shokurei: Wisp; ATK-ATK-ATK; pick the highest ATK


3.Ushi no Toki;Fortune Cat+Tsuchigumo;pick the highest ATK


4.SP Men-Light: Wispzoa; ATK-ATK-CDMG


5.Taishakuten: Fortune Cat; pick the highst ATK


Please forgive my verbosity, but it is necessary to emphasize again that this team has high requirements for SPD configuration. When configuring Soul, it is important to follow the SPD attributes displayed in the video to achieve almost the same configuration.


-Onmyoji Requirement (Skill set; Bondling):

Yao Bikuni: Clairvoyance; Tomb Guard with three 'Clairvoyance'

Team configuration screenshot:






Example (Screenshot of Team):


Placing two SP Menreiki to the right position (Counting from left to right):

-If both Menreiki have the same skill2 level, first put the Darknened form to the fifth position and then put the Light form to the arbitrarily position.

-If Darkneed's skill level is higher than Light, then ignore this rule and can be placed randomly.


As shown in the picture


Why SP-Men Dark,no Susano or use other DPS?

SP Man Dark can provide acceleration, which makes dolls less likely to be lost. Other DPS characters cannot do this. And the doll has 352 DEF, other DPS will have about 50% of their damage reduced. And SP Men Dark can completely ignore these DEF. And as an indirect damage type Shiki, she does not need to carry the crit attribute. When the target DEF is 0, it will guarantee landing a crit.


As a fair person, I won't favor this shiki just because I like her. It's because she really has good performance that I recommend her. It can be said that if SP Men Dark can enter "Darknened" at the beginning, then she is the best partner for Shokurei and SP Men Light.


This has been corrected by Dalao@APAP reminder. If you have already studied the previous guidelines and there are no abnormalities in use, there is no need to make any further corrections.


Operation method:

At the beginning, all members launched a regular attack on Umibouzu with the "CDMG" attribute until his death.


It is not recommended to use AUTO mode. Personally, it is recommended to use the left mouse button to continuously click on the desired target. After the death of Umibouzu-CDMG, return to AUTO mode and quickly switch skill presets.


If after Taishakuten's normal attack, Umibouzu still survives. Use Maestro to give SP Men Light another turn to use normal attack kill Umibouzu.

(Most of the time, this operation is not necessary, and it also has a certain negative impact on damage.If Umibouzu is successfully killed, you do not need to use Maestro's skills.)

After Umibouzu is killed, SP Men Darknened uses skill2 to become "Darknened", which gives her a new opportunity to take action. You need to quickly switch to skill3 and use it to attack BOSS, allowing SP Men Darknened to receive buff from Boss.

Shokurei's first skill 3 was given to SP Men Darknened. Afterwards, all skill 3 will be given to SP Men Light.


If Maestro's skills have not been consumed. Use it onSP Men Darknened. Let her use skill 3 for the second time, which will help increase the damage of SP Men Light.


After SP Men-Dark using skill 3 twice in a row, convert to a round of regular attack.


When the doll first appears in the first stage, Taisakuten's first ordinary attack is best to attack the boss body, otherwise it may cause spd confusion.

Green marking operation:

Dark(Shokurei skill3)-Light(Shokurei skill3)-Dark(Maestro skill)-Light(Shokurel skill3)


After completing this operation, all green markings will be marked on SP Men Light thereafter.


Only the initial operations are relatively complex. The main difficulty in later operations lies in switching between red markings. Observe the move bar on the right. If the doll only has one turn left, SP Men Light's skill 3 needs to be transferred to the boss body.

Two ushi dolls will be placed before the monkey appears. Before the first doll expires, cast Light SPMen s3 onto the boss. The first doll will die, and ushi will create a second doll.


After the second doll is placed, Light SPMen casts s3 onto the new doll. In the next turn, Light SPMen casts s3 on the boss. Overall Sequence is as follows: Light SPMen s3 on Namazu, 1st doll expires, 2nd doll is placed, s3 on doll, s3 on boss.


Thank you Akane for her additional contribution to this description.


When within a non Curse Spell mutation and Namazu's armor has been completely destroyed. It is best to always mark the body of the boss for skill 3 of SP Men Light. Because the damage is consistent and the doll has a lifespan, this can prevent Watchful Eye from disappearing as the doll disappears.


After the monkey is killed, the remaining operations are basically the same as Stage 1.


When Torii appears, if there is still an unreleased "Feast" on SP Men, stop the operation. After waiting for other teammates to kill Torii by 80%, 'Feast' will hit Namazu. If the boss has already been attacked by Feast before, you can adjust your Move bar to make SP Men Light or ushi no toki the next action unit as much as possible. (Before the boss returns, lock the turn of the previous Shikigami of the two aforementioned Shikigami. When the boss appears, they will automatically skip their turn, allowing the aforementioned Shikigami to take immediate action.)

When the boss returns for the last time and is already in a residual health state, place the doll and attack it to the fullest. This stage is an important opportunity for the team to increase their scores.


I hope my strategy can be helpful to you.

陰陽(yáng)師 雙面流出戰(zhàn)疾行極地震鯰,1.47億拿下第一,拒絕亂速,拒絕猴踹的評(píng)論 (共 條)

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