【UE5C++筆記】獲取PlayerController的兩種方法
需要類成員函數(shù)下進(jìn)行,否則GetWorld()會報錯
void AC_Project_001Character::TestFunction()
{
//1
APlayerController* playerController1 = UGameplayStatics::GetPlayerController(GetWorld(), 0);
//2
APlayerController* playerController2 = GetWorld()->GetFirstPlayerController();
}
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