【死亡細胞】3.4版本海量更新A測!更新日志轉載與翻譯~(2023.04.06)
Hello!
嘿大家吼!
We're back for a new alpha test! The "Clean Cut" update is designed to improve the whole Dead Cells experience with a bunch of trims and cuts for every part of the game, and now we just need to make some tweaks before we officially release it. So what's in store?
我們帶來了一個新的Alpha測試版本,“Clean Cut”,目的是給游戲的每個部分都來一堆修剪切割?,F在我們需要在正式發(fā)布之前做些調整,那么都有些什么呢?
(譯注:切的干凈?干脆利落?不是很懂。)

(以下物品名稱未發(fā)布官中,譯者的譯名僅供參考。)
Firstly, we have two new weapons, the Sewing Scissors and Giant Comb, both indispensable tools for a clean cut.
首先,我們新增了兩件武器:裁縫剪 和 巨大梳子。這兩個東西都是干凈的清理切割所不可或缺的~
Sewing Scissors: a huge pair of scissors that scale with Survival. Will instakill all enemies that it hits, if one of the enemies is killed by the attack's standard damage.
裁縫剪:巨大的雙片剪刀,綠流。當它殺死敵人時,此次攻擊中同時命中的敵人也會被殺死。

Giant Comb: a Brutality weapon that deals critical damage to enemies that are not on the ground.
巨大梳子:一個紅流武器,對滯空的敵人造成暴擊。


New NPC 新的NPC
Turns out, the Tailor was hiding a daughter all along, and by some coincidental massive stroke of fortune, she has just the skills to replace your head with the flame "Bobby version" on all skins. Crazy world...
沒想到吧,裁縫師其實有一個女兒,然而更加巧合的是,她可以把你的所有皮膚的腦袋都變成火焰……這世道簡直是瘋啦。



New mode 新的模式
Finally, we have the brand new Speedrun Mode with in-game time tracking for speedrunners, or anyone else who wants to know how much time they've spent trying to make it to Hand of the King and failing.
終于,我們?yōu)樗偻ㄍ婕彝瞥隽巳碌挠螒騼戎糜嫊r器,以方便速通選手,或者是那些想要知道自己淦碎王手之前花了多少時間的人。


We’ve also done a ton of upgrading, reworking and rebalancing.
我們也做了億噸新的內容、物品重置和平衡。
Upgrades 新內容
We've added a new “DIY” mode in Boss Rush. With this mode, you can choose whichever bosses you want to face in a run.
我們給Boss Rush模式增加了DIY模式。在這個模式中,你可以自己選擇要面對哪些boss。
The 3 bosses from Return to Castlevania have also been added to Boss Rush and Training Room.
三位來自惡魔城DLC的Boss增加進訓練房啦!
Enhanced bosses have been tweaked in the Boss Rush.
BR中的強化版本Boss們已被調整。
Training Room has multiple new options for you to practice your skills now. Too much to list here, just go check it out and have a nice surprise :)
訓練房增加了很多選項來幫助大家練習,要列舉的話實在說不過來,大家去游戲里面試試吧~:)


譯注:真的很多!包括訓練房里面選擇小怪也有了更直觀的面板,還有個專門用來挨打的樁子!好評?。?/strong>

Reworks 重置
Mutations變異
Combo: there is a true combo meter now! The mutation has been changed to enable a damage increase with every melee hit in a 2.5 sec window (of course the window refreshes after every hit). It scales exponentially, go crazy with it!
連擊:現在我們真的擁有了一個連擊計數器!當你近戰(zhàn)擊中敵人后,你的近戰(zhàn)傷害會在2.5秒內提高(當然每次打中人都會重置計時器嘛),它簡直是個指數爆炸,為之瘋狂吧!

Tainted Flask: it can recharge even if your flask is not totally empty. We also added 1 more elite into every biome. It’s kinda experimental, we might revert it at the end, and it’s all up to you the reaction and feedback we get.
腐化:當你的血瓶沒有全空的時候也可以充能,點起這個變異之后每個小圖會增加一只精英。這是一個實驗性改動,未來有可能保留或者回退,取決于測試版玩家們的反饋。

Networking: you can just mark enemies with ranged attacks now, there doesn't need to be an actual projectile stuck in the mob's body.
疼痛之網:只需要遠程攻擊就可以標記,而無需再把箭矢插進去。

Berserker: it now stacks (it caps at 90%) and renders you immune to stuns.
狂戰(zhàn)士:減傷效果可以疊加(最多疊至90%),玩家免疫擊暈。

What doesn't kill you: now grants recovery instead of healing. You have to earn your healing now.
吸收:現在給予回復(橙血條)而不是直接補血,你需要自己把血量打出來。

Necromancy: also now grants recovery instead of healing. It scales with the max health of the mobs you kill, which means you can get more recovery by killing a stronger enemy. The cap of up to a “maximum 50% HP” is eliminated, but it’s less effective as you get closer to max health.
死靈法術:現在也是給予回復而非直接補血(譯注:公告這么寫的,但是游戲內還是直接回血)。它的回復量與被你殺死的敵人的最大生命有關,所以當你殺掉強大的敵人時能夠回復更多。之前的半血限制已被移除,不過當你越接近滿血,它的回復效果會越弱。

Frostbite: now stacks with slow effects and acts as a full stack on frozen targets.
凍傷:現在減速Debuff可以堆疊,被冰凍的敵人視作滿層數。
(譯注:而且還變成無色變異了)

Dead Inside: now doubles your life but prevents ALL healing sources.
死者之心:現在將你的生命值翻倍,但你不能接受除橙血條外的任何治療效果。

Disengagement: there is no longer a cooldown but can only trigger once per biome. (I know, I know…)
脫離戰(zhàn)線:沒有冷卻時間,但是每張地圖只觸發(fā)一次。(我懂,我懂……)
(譯注:這個iknow大概是調侃每次有東西削弱之后大家會討論,類似于“是是是對對對好好好”這種無奈的敷衍。)

Other 其他的
Slow effect stacks up to 5 times. Each stack has a greater slowing effect, then the affected enemy is frozen at the fifth stack.
減速效果現在可堆疊五層。每堆疊一層都會使減速效果更加明顯,堆滿第五層時敵人會被冰凍。
The Mimic can now appear randomly in shops outside of the Bank biome. Mwahahaaaa
商店的假店老板偶爾會出現在銀行以外的地圖。哇嘿~
(譯者:這是人類37度的嘴能說出來的話?)

Rebalancing 平衡
Return to Castlevania 重返惡魔城DLC
Weapons 武器
Whip Sword: whip form now passes shields.
鞭劍:鞭子形態(tài)無視護盾。
Whip Sword's transformation attack hitbox tended to bug, it should now be consistent with its visual FX, which means it won’t only hit one single target anymore.
之前的切鞭攻擊有bug,導致碰撞箱和視覺效果不符合?,F在修復后應該能保持一致,這意味著能在一次攻擊中同時打中更多敵人。
The ghosts gathered by Death Scythe's have a slightly smaller explosion radius.
死神鐮刀:產生的幽靈造成的爆炸半徑縮小。
Bible is a heavy weapon.
圣書:現在為重武器。
Throwing Axe can no longer roll Fire Bullet affix.
投斧:不再出現“箭矢飛行時點燃地面”詞條。
Alucard's Shield has better parry windows, and the whole combo instead of “the next hit” crits.
A少的盾:招架的判定優(yōu)化,使用整個連段的銜接代替了之前的“下一擊”。
Rebound Stone: it deals slightly more damage and has a smaller but longer window before being able to "catch it" (i.e., trigger the crit). Its cooldown now starts upon its destruction.
跳礦石:稍微比以前造成更多的傷害。碰撞箱稍微縮小但判定時間更長(當你想觸發(fā)它暴擊的時候)?,F在在礦石破碎之后開始計算冷卻時間。
Holy Water has a bigger vertical hitbox and deals damage in a more logical way. By logical, we mean the flame itself can cause damage now.
圣水:增大了垂直方向的碰撞箱,現在以一種更加符合邏輯的方式造成傷害。所謂的符合邏輯……火焰現在能直接燒人。
Medusa Head deals more damage and bumps further.
美杜莎的頭:造成更多傷害,彈得更遠。
We added some security measures to prevent the Cat from being targeted by enemies. There is also a long cooldown when the Cat is killed by the Queen.
瑪利亞的貓:我們給它增加了點東西,讓它不再會被敵人瞄準。當它被女王淦壞的時候冷卻時間會更長一點。
Mobs 生物
Medusa's flurry attacks should now have a small pause after the end of the attack.
美杜莎的亂撓攻擊結束之后,她會稍微停頓。
Haunted Armor (the one with an axe) should now activate at a slightly longer range.
鬧鬼鎧甲(拿斧子的那個)現在可以在稍微遠一點的地方觸發(fā)它的顯身。
Elite Merman should now fire 2 big fireballs instead of a big one and a normal one.
精英半魚人現在一次吐出兩個大火球,此前是一大一小。
Bosses
Dracula (Humanoid)'s fire pillars are now slightly easier to avoid (in terms of intervals) but are not rollable anymore.
德古拉(人類形態(tài)):火柱攻擊的間隔延長,但不再能使用翻滾躲避。
Dracula (Demon) is now a beast, along with Buer, Werewolves and Medusa (Crowbar wise).
德古拉(不做人形態(tài))、布耶爾、兇暴狼人和美杜莎現在都是野獸。
(這一條是為了撬棍的暴擊條件:對野獸敵人暴擊)
And that's it!
啊哈!說完啦!

How to access the alpha:
如何進入測試版
Back up your save first. The alpha shouldn't affect your saves but better to be safe than sorry. If the worst happens then there’s a save restore hack detailed here。
首先備份你的存檔。Alpha測試版一般不會影響到你的主存檔但總之以防萬一。如果壞事兒真的發(fā)生了可以參考這個。
(譯注:原文此處是Steam的鏈接,老東西了,每次A測都有,大家都懂的吼~)
Then follow these instructions to access the alpha:
如何進入Alpha測試版
Go to your Steam game library.
打開你的Steam游戲庫
Right click on Dead Cells and click "properties".
右鍵你的游戲選擇“屬性”
Select the tab "Betas".
在打開的窗口中點進“測試版”
In the first dropdown box select "Alpha - Not for the faint hearted".
選擇第一個選項“Alpha-專為倒霉蛋兒設計)
Click close and wait for the upload to finish downloading.
關閉頁面,等待游戲更新。
Start playing.
玩兒。
As always, everything is still being tweaked according to feedback. So some things may break, have strange interactions or just straight up crash the game.
一如既往,測試版中的東西都是未固定,需要大家的反饋的。所以有些東西可能會出bug,有時候會造成預料之外的節(jié)目效果,甚至也有可能直接把游戲爆破。
If you want to leave feedback you can do so in the comments here, or on our official Discord (link at the bottom of the post) - there are two channels called update34-alpha-discussion and update34-alpha-feedback specifically for these conversations, so please use them!
如果你愿意反饋可以參考我們的鏈接以及Discord討論區(qū)。我們的Discord有兩個為3.4版本設置的主要頻道,一個是討論,另一個是意見反饋。歡迎各位的意見!
Bug reports can be sent to us with the following form to help us collect all information on bugs and crashes in one place, this helps us to fix them quicker!?
Bug的反饋可以通過鏈接告知我們,這樣我們才能更好更快的修復他們~
(阿b的專欄很容易吞鏈接,這里就不放了,有興趣的大家可以參考steam的原文鏈接~)
Cheers,
Matt, EE & MT