【缺氧】測(cè)試版U42-506365更新

粗略翻譯的簡(jiǎn)要:
大家好!
是時(shí)候開始為我們下一次更新和免費(fèi)內(nèi)容包,F(xiàn)ast Friends,開放測(cè)試了。
過去的幾個(gè)月里我們一直在專注性能和內(nèi)存改善,修復(fù)新老問題,解決無數(shù)的技術(shù)問題。此外,我們還為殖民地加入了幾個(gè)新面孔。
整個(gè)游戲,包括加載游戲/新游戲界面,比之前要更快了。我們也極大降低了缺氧內(nèi)存用量,這在哪些內(nèi)存不多的電腦上最為明顯。
我們還修復(fù)了數(shù)個(gè)小動(dòng)物問題。修復(fù)包括壁虎(壁虎同時(shí)也有平衡調(diào)整)和樹鼠現(xiàn)在會(huì)根據(jù)吃的植物量獲得對(duì)應(yīng)的卡路里;未在屏幕中的帕庫(kù)魚也能跳回到水里了;飛行小動(dòng)物不會(huì)卡在液體里了。
小動(dòng)物性能,比如尋找食物也顯著優(yōu)化了。(如果有什么奇怪的現(xiàn)象,請(qǐng)告訴我們?。?/p>
當(dāng)然,還有打噴嚏和打鼾的優(yōu)化……
特別感謝模組作者Peter Han分享的性能改善點(diǎn)子,我們將其融入了這次更新。你可以在此了解到他的Fast Track模組(這個(gè)模組不是科雷娛樂項(xiàng)目,但我們覺得它很棒)
https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/
在內(nèi)容方面,有四個(gè)新復(fù)制人,具有新的喜悅和壓力特質(zhì),四個(gè)新的小動(dòng)物變種,以及一個(gè)新的時(shí)裝翻新器建筑,能夠讓你將新潮時(shí)裝升級(jí)為12個(gè)新服裝之一。
一如既往感謝大家的反饋和報(bào)告——它們都太有用了!請(qǐng)繼續(xù)在此反饋。
https://forums.kleientertainment.com/klei-bug-tracker/oni/
以下是Fast Friends測(cè)試分支目前的內(nèi)容:

Features
特點(diǎn)
?? All versions
全版本
? ? ?? Added Cuddle Pip critter morph
? ? 添加了毛絨樹鼠小動(dòng)物變種
? ? ?? Added Delecta Vole critter morph
? ? 添加了珍饈田鼠小動(dòng)物變種
? ? ?? Added Sanishell critter morph
? ? 添加了沙泥蟹小動(dòng)物變種
? ? ?? Added Oakshell critter morph
? ? 添加了木殼蟹小動(dòng)物變種
? ? ?? Added four new Duplicants: Amari, Pei, Quinn and Steve
? ? 添加了四名新復(fù)制人:阿瑪瑞,裴,奎因和史蒂夫
? ? ?? Added new Duplicant traits Banshee and Yodeler
? ? 添加了新的復(fù)制人特質(zhì),鬼嚎(壓力反應(yīng))和輕曲哼唱者(喜悅反應(yīng))
? ? ?? Added Clothing Refashionator building with new outfits
? ? 添加了時(shí)裝翻新器,以及新的衣服
? ? ?? New idle animations on the Printing Pod screen
? ? 新的打印艙界面中的閑置動(dòng)畫
Changes and Improvements
變更和改進(jìn)
?? All versions
全版本
? ? ?? Critters
? ? 小動(dòng)物
? ? ? ? ?? Dreckos and Glossy Dreckos consume significantly less plant growth per cycle to adjust for a related bug fix.
? ? ? ? 毛鱗壁虎和滑鱗壁虎每周期消耗植物生長(zhǎng)度大幅降低了,以適應(yīng)相關(guān)問題的修復(fù)
? ? ? ? ?? Pokeshells now consume 50% less mass (polluted dirt or rot piles) per cycle.
? ? ? ? 現(xiàn)在拋殼蟹每周期消耗污染土和腐爛物的量降低了50%
? ? ? ? ?? Grooming Station and Shearing Station now provide husbandry experience.
? ? ? ? 現(xiàn)在照料站和修剪站能獲得畜牧經(jīng)驗(yàn)
? ? ? ? ?? Duplicants gain some husbandry experience when wrangling critters.
? ? ? ? 復(fù)制人在捕捉小動(dòng)物時(shí)能獲得一些畜牧經(jīng)驗(yàn)
? ? ? ? ?? Wrangling speed is faster with a higher husbandry level.
? ? ? ? 畜牧等級(jí)越高捕捉速度越快
? ? ? ? ?? Added Copy Settings to Incubators.
? ? ? ? 為孵化器添加了復(fù)制設(shè)置
? ? ? ? ?? Added shearing animation to Dreckos.
? ? ? ? 添加了毛鱗壁虎修剪動(dòng)畫

? ? ?? Duplicants can now climb down two tiles and jump across one tile. They could already do the reverse.
? ? 復(fù)制人現(xiàn)在能向下爬兩格然后跳過一格。之前反過來可以(如圖)
? ? ?? The “Copy Building” button now remains visible even when the previously selected building is canceled or destroyed. In these cases, the button will queue a new order of the same building type using the default or recent material(s) selection.
? ? 現(xiàn)在“復(fù)制建筑”按鈕即使之前選擇的建筑被取消或拆除也可見了。因此,按鈕會(huì)排一個(gè)使用默認(rèn)或最近選擇的材料的相同建筑類型的新序列
? ? ?? Duplicants now wear their equipped clothing when displayed in the Skills Screen.
? ? 現(xiàn)在技能界面中會(huì)顯示復(fù)制人裝備的衣服
? ? ?? Added UI SFX when toggling between mouse and controller UI modes.
? ? 添加了在鼠標(biāo)和手柄之間切換界面模式的界面特效
? ? ?? Added additional toilet diagnostic for critical bladder status. (i.e. A really-gotta-pee warning)
? ? 添加了用于緊急膀胱狀態(tài)的額外廁所診斷(比如馬上就憋不住了的警告)
? ? ?? Improve the consistency of the visual fade at map edges.
? ? 改善了地圖邊緣視覺淡化的平滑性
? ? ?? Moved Gas Range’s output exhaust down one cell
? ? 將燃?xì)庠畹呐艢饪诮档土艘桓?/p>
? ? ?? Added short descriptions to Disease/Germ database entries.
? ? 添加了數(shù)據(jù)庫(kù)條目中疾病/病菌的簡(jiǎn)短介紹
? ? ?? Added cycle recipe arrows to fabricator recipe side screens.
? ? 在制造器配方側(cè)窗中添加了循環(huán)配方箭頭
? ? ?? Increased Arcade Cabinet Morale Boost to +3. Stress Reduction increased to 15% per cycle. Reduced heat generation by 50%.
? ? 增加了游戲機(jī)臺(tái)的士氣提升為+3。壓力降低提升至每周期15%。降低了50%的熱量生成
? ? ?? Nosh Beans are now classified as a cooking ingredient and can be stored in a Refrigerator.
? ? 現(xiàn)在小吃豆分類為烹飪?cè)?,可以存在冰箱里?/p>
? ? ?? Renamed Cooked Fish to Seafood and revised its artwork
? ? 將烤魚排重命名為海鮮,并更改了貼圖
? ? ?? Revised Surf’n’Turf artwork
? ? 更改了海陸雙排的貼圖
? ? ?? Modding:
? ? 模組
? ? ? ? ?? Worldgen mods now require a restart for changes to take effect.
? ? ? ? 世界生成模組需要重開才能使變更生效
? ? ? ? ?? Upgraded Unity version to 2020.3.30f1
? ? ? ? 將Unity版本升級(jí)到2020.3.30f1
?? Spaced Out! only
僅眼冒金星
? ? ?? Reduced construction mass of the Steam Engine and allowed construction with any refined metal. Does not affect the base game Steam Engine.
? ? 降低了蒸汽引擎的建造質(zhì)量,并允許以任何精煉金屬建造。這不影響游戲本體的蒸汽引擎
? ? ?? Clear launch path condition no longer requires the adjacent tiles of the Spacefarer Module to be clear.
? ? 清空發(fā)射路徑條件不再需要太空員艙相鄰的格子是清空的了
Optimizations
優(yōu)化
?? All versions
全版本
? ? ?? Improved performance of sneezes and snores.
? ? 改善了打噴嚏和打鼾的性能
? ? ?? Sped up opening the Load Game Screen significantly.
? ? 明顯提升了打開加載界面的速度
? ? ?? Sped up the New Game screen significantly.
? ? 明顯提升了新游戲界面的速度
? ? ?? Significantly optimized critters finding food.
? ? 大幅優(yōu)化了小動(dòng)物的食物尋找
? ? ?? Improved Resources Screen performance and reduced performance impact of the screen while closed.
? ? 改善了資源界面的性能并減少了關(guān)閉界面的性能卡頓
? ? ?? Improved pinned resources panel performance.
? ? 改善了固定的資源面板性能
? ? ?? Optimized rocket module connector graphics updating.
? ? 優(yōu)化了火箭艙塊連接處的圖像更新
? ? ?? Optimized rendering status items.
? ? 優(yōu)化了狀態(tài)項(xiàng)的渲染
? ? ?? Improved performance of Vitals, Consumables, and Priority Management screens.
? ? 改善了狀態(tài),飲食和優(yōu)先級(jí)管理界面
? ? ?? Improved performance when hovering over UI elements.
? ? 改善了懸停在界面元素上的性能
? ? ?? Improved Build Menu performance and reduced impact of screen while closed.
? ? 改善了建造菜單性能,并減少了界面關(guān)閉的卡頓
? ? ?? Small optimization to checking if pipes are connected to buildings.
? ? 稍稍優(yōu)化了管道是否連接到建筑上的檢查
? ? ?? Small optimization to lighting settings updates.
? ? 稍稍優(yōu)化了照明設(shè)置的更新
? ? ?? Small improvements to UI toggle performance.
? ? 稍稍優(yōu)化了界面切換的性能
? ? ?? Memory optimizations
? ? 內(nèi)存優(yōu)化
? ? ? ? ?? Cleaned up a number of memory leaks that were causing memory to balloon after each save/load.
? ? ? ? 清理了大量?jī)?nèi)存泄露,這之前導(dǎo)致了每次保存/加載后的內(nèi)存膨脹
? ? ? ? ?? Significantly reduced pathfinding memory by packing data tighter and removing unused data.
? ? ? ? 通過使數(shù)據(jù)更緊湊并移除不使用的數(shù)據(jù),明顯降低了尋路內(nèi)存
? ? ? ? ?? Cleaned up Decor provider memory. On very large bases this saves 60-120MB.
? ? ? ? 清理了裝飾度提供源的內(nèi)存。在非常大型的基地,這能節(jié)省60-120MB
? ? ? ? ?? Reduced memory usage of overlay textures.
? ? ? ? 降低了概覽貼圖的內(nèi)存使用
? ? ? ? ?? Savings of roughly 237MB in animation texture data.
? ? ? ? 動(dòng)畫貼圖數(shù)據(jù)節(jié)省了大約237MB
? ? ? ? ?? Reduced texture memory of background textures by 276MB.
? ? ? ? 降低了背景貼圖內(nèi)存276MB
? ? ? ? ?? Removed animation data files after they are loaded, saving 165-200MB.
? ? ? ? 動(dòng)畫數(shù)據(jù)文件加載后將其移除,節(jié)省了165-200MB
?? Spaced Out
僅眼冒金星
? ? ?? Improved Spaced Out! Starmap UI performance
? ? 改善了眼冒金星星圖界面性能
Fixes
修復(fù)
?? All versions
全版本
? ? ?? Sim: Removed energy damping to allow adjacent cells in a vacuum to better balance temperature.
? ? 模擬:移除了能量抑制,以使相鄰格子在真空中能更好地平衡溫度
? ? ?? Fixed issue where geysers would sometimes freeze their output. Only applies after the next save/load.
? ? 修復(fù)了間歇泉有時(shí)會(huì)凍結(jié)其輸出的問題。只在下一次保存/加載后生效
? ? ?? Job Suitability achievement progress no longer displays incorrect information when the current cycle has not succeeded.
? ? 服合工作成就進(jìn)度在當(dāng)前周期未成功時(shí)不再顯示錯(cuò)誤信息了
? ? ?? Enable Proximity no longer disables overjoyed responses.
? ? 啟用臨近性不再禁用喜悅反應(yīng)了
? ? ?? Fixed dirt layering issue with Aero Pots when a Duplicant is eating at a Mess Table underneath it.
? ? 修復(fù)了復(fù)制人在透明花盆下的餐桌吃東西時(shí),透明花盆的土的圖層出現(xiàn)的問題
? ? ?? Fixed issue that would lead to an eventual crash if enough animations are played.
? ? 修復(fù)了播放了足夠多的動(dòng)畫最終會(huì)導(dǎo)致的崩潰
? ? ?? Fixed crash displaying the file error dialog.
? ? 修復(fù)了顯示文件錯(cuò)誤日志的崩潰
? ? ?? Fixed crash when a Duplicant sleeping on the floor wakes up.
? ? 修復(fù)了復(fù)制人從地板上醒來導(dǎo)致的崩潰
? ? ?? Fixed issue where music would sometimes be out of sync.
? ? 修復(fù)了有時(shí)音樂會(huì)失去同步的問題
? ? ?? Fixed issue where select element details were not updating in the details panel if you selected and canceled cells multiple times.
? ? 修復(fù)了多次選中并取消格子,選擇格子的詳情面板中的元素詳情可能不會(huì)更新的問題
? ? ?? Fixed a crash that could occur on the assignment screen.
? ? 修復(fù)了在分配界面中可能發(fā)生的崩潰
? ? ?? Polymer Press’ output cell is now consistent regardless of rotation.
? ? 現(xiàn)在聚合物壓塑器的輸出格無論是否旋轉(zhuǎn)都保持一致
? ? ?? Fixed issue causing some fabricators to play their working_pst animations twice.
? ? 修復(fù)了一些制造器會(huì)播放其working_pst動(dòng)畫兩次的問題
? ? ?? Incubators and Pedestals now use the correct chore priority types.
? ? 現(xiàn)在孵化器和基座使用正確的雜務(wù)優(yōu)先級(jí)類型
? ? ?? Super Productive Duplicants can no longer instantly dig up Neutronium.
? ? 超級(jí)生產(chǎn)力的復(fù)制人不能立即挖下中子物質(zhì)了
? ? ?? Fixed issue causing detail screen collapsible panels to sometimes display incorrectly when collapsed.
? ? 修復(fù)了詳情界面可折疊的面板折疊后有時(shí)顯示不正確的問題
? ? ?? Fixed crash that could occur when mousing over empty colony summary screen charts
? ? 修復(fù)了鼠標(biāo)停在空的殖民地概要界面表格上時(shí)可能發(fā)生的崩潰
? ? ?? Critter bugs
? ? 小動(dòng)物問題
? ? ? ? ?? Grazing critters (Dreckos and Pips) now correctly gain calories proportional to plant growth consumed instead of maxing out their stomach after a nibble.
? ? ? ? 現(xiàn)在牧養(yǎng)類小動(dòng)物(壁虎和樹鼠)會(huì)正確獲得與植物生長(zhǎng)進(jìn)度相應(yīng)比例的卡路里而不是啃一口就滿卡路里了
? ? ? ? ?? Pacus now correctly flop towards liquid while off-screen.
? ? ? ? 現(xiàn)在屏幕外的帕庫(kù)魚也會(huì)正確地向液體移動(dòng)了
? ? ? ? ?? Pacus no longer gets stuck in pools of mixed liquids.
? ? ? ? 帕庫(kù)魚不會(huì)再卡在混合液體的水池里了
? ? ? ? ?? Gulp Fishes no longer entomb themselves while creating bubbles.
? ? ? ? 大嘴魚制造水泡時(shí)不再將自己掩埋了
? ? ? ? ?? Fixed glum critters sometimes not being groomed.
? ? ? ? 修復(fù)了悶悶不樂的小動(dòng)物有時(shí)不會(huì)被打扮的問題
? ? ? ? ?? Fixed Fish Feeder removing double the amount from storage.
? ? ? ? 修復(fù)了喂魚器會(huì)從庫(kù)存中移除雙倍量的問題
? ? ? ? ?? Fixed flying critters getting stuck in liquid.
? ? ? ? 修復(fù)了飛行小動(dòng)物會(huì)卡住液體里的問題
? ? ? ? ?? Fixed Pacus infinitely falling.
? ? ? ? 修復(fù)了帕庫(kù)魚無限落下的問題
? ? ? ? ?? Fixed Fish Release counter not working.
? ? ? ? 修復(fù)了魚類放生點(diǎn)計(jì)數(shù)無效的問題
? ? ? ? ?? Builds which count critters now work correctly on load and when the room size is changed.
? ? ? ? 計(jì)小動(dòng)物數(shù)的建筑在加載以及房?jī)r(jià)大小改變后也能正確運(yùn)作?
? ? ? ? ?? Added missing Happiness icon for critters and hooked up missing tooltip.
? ? ? ? 添加了小動(dòng)物缺失的幸福度圖標(biāo)并加入缺失的懸停提示
? ? ? ? ?? Added missing egg Viability icon.
? ? ? ? 添加了缺失的蛋活性圖標(biāo)
? ? ? ? ?? Pacu's description explains they can live in other liquid types besides water.
? ? ? ? 帕庫(kù)魚的描述描述其可以在其他液體中生存而不只是水了
? ? ?? Added missing Thermo-Nullifier Promo lore entry.
? ? 添加了缺失的熱量中和器廣告的故事條目
? ? ?? Fixed missing Russian translations for "Building."
? ? 修復(fù)了缺失的“建筑”的俄語翻譯
? ? ?? Fixed obsolete links for Super-Duperhard Digging in Oily biome.
? ? 修正了原油生態(tài)中極堅(jiān)硬材料挖掘的廢棄鏈接
? ? ?? Added description strings for germs.
? ? 添加了病菌的描述文本
? ? ?? Gamepad and Steam Deck
? ? 手柄和Steam Deck
? ? ? ? ?? The word “Click” and related words are now swapped for “Press” when using a gamepad.
? ? ? ? 使用手柄時(shí),“點(diǎn)擊”相關(guān)文本會(huì)被替換為“按下”
? ? ? ? ?? Disabled right-click/”B” button/negative action drag camera functionality when using a gamepad.
? ? ? ? 使用手柄時(shí),右鍵/“B”按鍵/負(fù)控制拖拽鏡頭的功能被禁用
? ? ? ? ?? Mouse icons on tool hover text are now replaced with gamepad glyphs when using a gamepad.
? ? ? ? 使用手柄時(shí),懸停提示文本中的鼠標(biāo)圖標(biāo)會(huì)被替換為手柄符號(hào)
? ? ? ? ?? Tool hover text now shows a default unbound glyph when affirmative and negative actions aren't bound.
? ? ? ? 當(dāng)正負(fù)控制未綁定時(shí),懸停提示文本顯示一個(gè)默認(rèn)的未綁定符號(hào)
? ? ? ? ?? Cursor speed is now scaled with screen resolution when using a gamepad.
? ? ? ? 使用手柄時(shí),光標(biāo)速度會(huì)根據(jù)屏幕分辨率縮放
? ? ? ? ?? Fixed issues causing cursor speed to be inconsistent when using a gamepad.
? ? ? ? 修復(fù)了使用手柄時(shí)光標(biāo)速度不一致的問題
? ? ? ? ?? Scrolling the Duplicant info panel in the Duplicant select screens is now possible with a gamepad.
? ? ? ? 現(xiàn)在可以使用手柄滾動(dòng)復(fù)制人選擇界面中的復(fù)制人信息面板了
? ? ? ? ?? Right-clicking the ‘Copy Building’ button is no longer interpreted as a left click.
? ? ? ? 右鍵“復(fù)制建筑”不再被認(rèn)為等同于左鍵了
? ? ? ? ?? Disabled non-functional hard drive browsing buttons when using a Steam Deck.
? ? ? ? 使用Steam Deck時(shí),無功能的硬盤瀏覽按鍵被禁用
? ? ? ? ?? Scrolling the Research screen, Skills screen, and Spaced Out! Starmap screen cameras with a gamepad now feels smoother.
? ? ? ? 現(xiàn)在用手柄滾動(dòng)研究界面,技能界面,以及眼冒金星星圖界面的鏡頭更平滑了
? ? ? ? ?? Fixed issue causing the Priorities screen to block camera zooming when using a gamepad.
? ? ? ? 修復(fù)了使用手柄時(shí)優(yōu)先級(jí)界面會(huì)阻擋鏡頭縮放的問題
? ? ? ? ?? Fixed issue preventing gamepads from scrolling the details panel when the Spaced Out! starmap was open.
? ? ? ? 修復(fù)了眼冒金星星圖打開時(shí)手柄不能滾動(dòng)詳情面板的問題
? ? ? ? ?? Control rebinding screen is now disabled when using a Steam Deck. Steam Deck control rebinding is done through the Steam controller configuration overlay.
? ? ? ? 控制按鍵綁定界面使用Steam Deck時(shí)會(huì)被禁用。Steam Deck控制綁定需要通過Steam手柄設(shè)置更改
? ? ? ? ?? Fixed screen resolution dropdown misbehaving when opened with a gamepad.
? ? ? ? 修復(fù)了使用手柄時(shí)界面分辨率下拉錯(cuò)誤的問題
? ? ? ? ?? Fixed issue preventing Duplicant role dropdown in Duplicant selection screen from being scrollable when using a gamepad.
? ? ? ? 修復(fù)了使用手柄時(shí)在復(fù)制人選擇界面中復(fù)制人職責(zé)下拉菜單無法滾動(dòng)的問題
? ? ? ? ?? Fixed issue preventing tools from being deselectable when moving the cursor with a controller
? ? ? ? 修復(fù)了用手柄移動(dòng)光標(biāo)時(shí)無法取消選中工具的問題
?? Spaced Out! only
僅眼冒金星
? ? ?? Fixed crash related to getting the radiation absorption of an invalid cell.
? ? 修復(fù)了與獲得無效格子的輻射吸收因數(shù)相關(guān)的崩潰
? ? ?? Beetas can no longer harvest Uranium Ore from airlock doors.
? ? 輻射蜂不能從閘門收獲鈾礦了
? ? ?? Fixed broken link for Telescope in space travel tutorial.
? ? 修正了在太空旅行教程中的望遠(yuǎn)鏡鏈接
? ? ?? Rocket Control Station hands now match the suit a Duplicant is wearing.
? ? 火箭控制臺(tái)上的手與復(fù)制人穿著的衣服匹配了
? ? ?? Heights of Rocket Loaders reduced to match artwork.
? ? 火箭裝載器的高度降低了,以與貼圖匹配
? ? ?? Worldgen: Fixed an issue where the Temporal Tear Opener was misaligned.
? ? 世界生成:修復(fù)了時(shí)空裂口開放器錯(cuò)位的問題
? ? ?? Fixed issue where worldgen would hang if it failed to place all asteroids in the cluster.
? ? 修復(fù)了如果星群中有小行星生成失敗,世界生成會(huì)停滯的問題
? ? ?? Fixed issues related to interacting with the details panel on a different world.
? ? 修復(fù)了與在另一個(gè)星球上與詳情面板互動(dòng)有關(guān)的問題
? ? ?? Fixed Plug Slugs sometimes leaving behind invisible generators.
? ? 修復(fù)了電弧蛞蝓有時(shí)會(huì)留下不可見的發(fā)電機(jī)的問題
? ? ?? Mutations header is now localizable.
? ? 變異標(biāo)題現(xiàn)在可翻譯了
? ? ?? Strings
? ? 文本
? ? ? ? ?? Fixed links to Telescope and Enclosed Telescope.
? ? ? ? 修正了望遠(yuǎn)鏡和隔絕式望遠(yuǎn)鏡的鏈接
? ? ? ? ?? Edited nuclear waste strings.
? ? ? ? 編改了核廢料的文本
? ? ? ? ?? Edited the Radioactive Contaminants database entry to include effects of temperature, pressure and time.
? ? ? ? 編改了放射性污染物數(shù)據(jù)庫(kù)條目,使其含有溫度,壓力和時(shí)間的效果
? ? ? ? ?? Inserted links and formatting for Radiation database entry.
? ? ? ? 為輻射數(shù)據(jù)庫(kù)條目加入了鏈接和格式
? ? ? ? ?? Fixed broken links in Space Travel database entry for Rocket Piloting and Telescope.
? ? ? ? 修復(fù)了太空旅行數(shù)據(jù)庫(kù)條目中的火箭駕駛和望遠(yuǎn)鏡的鏈接
? ? ? ? ?? Fixed obsolete links for Super-Duperhard Digging in Niobium biome.
? ? ? ? 修復(fù)了鈮質(zhì)生態(tài)中極堅(jiān)硬挖掘的廢棄鏈接